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Rainbow Six | Siege - Shumikha Launcher - Tachanka

As the Balancing Cell we were tasked with taking a fresh look at Tachanka, we needed to do a technical and gameplay rework to revive and reinvigorate the Lord of Siege.

Through many different iterations of gadgets and abilities we landed upon this grenade launcher based off a Moisin Negant modification that was created by Captain Kulakov during WWII.

In my role I was tasked with designing a blockout animation, sights and the projectiles as well as modelling and texturing the Shumikha. It uses a blank round to propel a grenade with flammable liquid inside a glass container based on red comet fire extinguishers (but these ones make fire :D)

Modelled in 3ds Max
Textured in Substance Painter
Rendered in Marmoset Toolbag 3